[Gate-users] generic trapezoid volume (pinhole)
Débora Salvado
debbiesal at gmail.com
Tue May 27 17:50:00 CEST 2014
Dear GATE users,
I'm trying to use the "generic trapezoid" volume to define a multi-pinhole
collimator, with each pinhole focusing different parts of the FOV.
Consider the following set-up:
/gate/world/daughters/name trap1
/gate/world/daughters/insert trap
/gate/trap1/geometry/setDx1 26. mm
/gate/trap1/geometry/setDx2 26. mm
/gate/trap1/geometry/setDz 5. mm
/gate/trap1/geometry/setTheta 0. deg
/gate/trap1/geometry/setDy1 26. mm
/gate/trap1/geometry/setDy2 21. mm
/gate/trap1/geometry/setDx3 21. mm
/gate/trap1/geometry/setDx4 21. mm
/gate/trap1/geometry/setPhi 90. deg
/gate/trap1/geometry/setAlp1 0. deg
/gate/trap1/geometry/setAlp2 0. deg
/gate/trap1/setMaterial Air
/gate/trap1/placement/setTranslation 0. 0. 0. mm
When I change the "theta" parameter, the face at +pDz goes up or down in
the Y direction.
How can I make that same face move in the X direction (right or left)?
I tried to modify the phi/Alp1/Alp2 parameters, but the visualization
either stays the same or it gives me an error...
Thank you in advance,
Debora Salvado
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.opengatecollaboration.org/mailman/private/gate-users/attachments/20140527/35c19c96/attachment.html>
More information about the Gate-users
mailing list