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<p class="MsoNormal">Hi Matthew, thank you for the reply.<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Here is what I have done to try to verify the calculations:<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<ul style="margin-top:0in" type="disc">
<li class="MsoListParagraph" style="margin-left:0in;mso-list:l0 level1 lfo1">Simulation of 1 liter of water hit with F18 positrons.<o:p></o:p></li><li class="MsoListParagraph" style="margin-left:0in;mso-list:l0 level1 lfo1">Calculated dose three ways:<o:p></o:p>
<ul style="margin-top:0in" type="circle">
<li class="MsoListParagraph" style="margin-left:0in;mso-list:l0 level2 lfo1">Summing Edep from Singles output and converting to Gray.<o:p></o:p></li><li class="MsoListParagraph" style="margin-left:0in;mso-list:l0 level2 lfo1">Summing Edep from doseActor and converting to Gray.<o:p></o:p></li><li class="MsoListParagraph" style="margin-left:0in;mso-list:l0 level2 lfo1">Summing dose from doseActor (already Gray).<o:p></o:p></li></ul>
</li><li class="MsoListParagraph" style="margin-left:0in;mso-list:l0 level1 lfo1">Edep from Singles and summed Edep from doseActor always agree.<o:p></o:p></li><li class="MsoListParagraph" style="margin-left:0in;mso-list:l0 level1 lfo1">Dose from doseActor seems to always divided by the number of doseActor voxels. If I sum the dose output and then multiply by the number of voxels, I get the same as if I calculate
dose from Edep.<o:p></o:p></li></ul>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Can anyone explain this? When the dose map is already divided by voxel, why can’t I just sum all the voxels? I get the same results using VolumeWeighting or MassWeighting (of course, I’m using 1 liter of water, so that’s the same.)<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Thank you all,<o:p></o:p></p>
<p class="MsoNormal">Josh<o:p></o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal"><o:p> </o:p></p>
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<p class="MsoNormal"><b>From:</b> Matthew Strugari <matthew.strugari@dal.ca> <br>
<b>Sent:</b> Tuesday, January 15, 2019 10:22 AM<br>
<b>To:</b> Josh Knowland <jknowland@lucernodynamics.com>; gate-users@lists.opengatecollaboration.org<br>
<b>Subject:</b> Re: Dose Actor Voxels?<o:p></o:p></p>
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<p class="MsoNormal"><o:p> </o:p></p>
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<p><span style="font-size:12.0pt;color:black">Hi Josh,<o:p></o:p></span></p>
<p><span style="font-size:12.0pt;color:black"><o:p> </o:p></span></p>
<p><span style="font-size:12.0pt;color:black">I am not entirely familiar on the behaviour of the doseActor, but it appears that the output dose is given as the dose per voxel. Hence, the same dose is deposited after integration in each case.<o:p></o:p></span></p>
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<p style="background:white"><span style="font-size:12.0pt;color:black"><br>
Matthew<o:p></o:p></span></p>
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<p class="MsoNormal"><b><span style="color:black">From:</span></b><span style="color:black"> Gate-users <<a href="mailto:gate-users-bounces@lists.opengatecollaboration.org">gate-users-bounces@lists.opengatecollaboration.org</a>> on behalf of Josh Knowland <<a href="mailto:jknowland@lucernodynamics.com">jknowland@lucernodynamics.com</a>><br>
<b>Sent:</b> January 14, 2019 2:53:48 PM<br>
<b>To:</b> <a href="mailto:gate-users@lists.opengatecollaboration.org">gate-users@lists.opengatecollaboration.org</a><br>
<b>Subject:</b> [Gate-users] Dose Actor Voxels?</span> <o:p></o:p></p>
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<p class="MsoNormal"> <o:p></o:p></p>
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<p class="xmsonormal">All,<o:p></o:p></p>
<p class="xmsonormal"> <o:p></o:p></p>
<p class="xmsonormal">Can you explain how the voxel size and number impacts the calculated dose by the doseActor?<o:p></o:p></p>
<p class="xmsonormal">I have simulated a 1 liter cube of water containing 0.01 mCi of 18F positrons. When I enable the doseActor using 1000 voxels each 1cm^3, I get a total of
<b><span style="color:black">2.43E-05 Gy.</span></b><span style="color:black"> However, if I enable the doseActor using only 1 voxel of size 10cm^3, I get a dose of
<b>2.43E-02 Gy.</b> </span><o:p></o:p></p>
<p class="xmsonormal"><span style="color:black"> </span><o:p></o:p></p>
<p class="xmsonormal"><span style="color:black">I get the same total energy deposited no matter the voxel size and number, why not dose?</span><o:p></o:p></p>
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