<p dir="ltr">Hello </p>
<p dir="ltr">For CT system, I'm trying to employ an anti scatter grid. </p>
<p dir="ltr">Due to the limited geometrical operations of gate, I am considering creating a Voxelized antiscatter grid. </p>
<p dir="ltr"> The idea is to use my 3d cad model and create an. * .STL object (this is basically watertight triangles and vertices.) from there I have Voxelized the object into Voxels. This is basically a 3000 X 500 X 500 Voxelized object. Now I am going to try to input a Voxelized object into the Gate geometry, much the same way the Voxelized phantoms are designed. <br>
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<p dir="ltr">Does this sound reasonable ? Do you have some experience with this kind of approach to geometry building? </p>