#The phantom and the source are defined in this file. 
#The source confinement, meaning the activity will be defined in activity.mac

# PHANTOM
# Create the phantom volume
##
/gate/world/daughters/name Phantom
/gate/world/daughters/insert cylinder
/gate/Phantom/geometry/setRmax 10.8  cm
/gate/Phantom/geometry/setRmin 0. cm
/gate/Phantom/geometry/setHeight 5 cm
/gate/Phantom/placement/setTranslation 0. 0. 0. cm
/gate/Phantom/setMaterial Water
/gate/Phantom/vis/setColor blue
/gate/Phantom/vis/forceWireframe


# SOURCE
# Add an extra object for source confinement
##
#/gate/Phantom/daughters/name source
#/gate/Phantom/daughters/insert cylinder
#/gate/source/geometry/setRmax 10.8  cm
#/gate/source/geometry/setRmin 0. cm
#/gate/source/geometry/setHeight 5 cm
#/gate/source/placement/setTranslation 0. 0. 0. cm
#/gate/source/setMaterial Water
#/gate/source/vis/setColor magenta


